Category : Nuke Bin

Revert Nuke Script

Most programs have a revert function available for us to use. Quitting the current progress and going back to the last saved session. Why not Nuke? This simple tool will add this feature to the menu where everyone expects the Revert option to be This tool is found in the toolbar menu File > Revert […]

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11:36 , February 16, 2014 0
Posted in: Nuke Bin
RotoChecker

This tool creates some test environments to check your roto and mattes. You can change between Overlay, Premult and Spline modes. Also within the Premult mode you can change between CheckerBoard, Constant, ColorBars and ColorWheel. They all have settings for you to play with. This tool is found in the toolbar menu Image > RotoChecker […]

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10:25 , August 11, 2012 0
Posted in: Nuke Bin
CurveFactory

Animating using expressions but keep forgeting the formulas? and like to have total control in the curve editor? I’ve created this tool to solve all that. Simple to use and with a few clicks it spits out the numbers for you. – There are 3 curve types to use Sin, Noise & Random. – All […]

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11:51 , July 6, 2012 0
Posted in: Nuke Bin
autoBackdrop with tuning

I use the Backdrop node to label my nuke scripts with a random color and when I do the color is always mustard or purple! Until I fixed the problem to a true random color selection. I have made small changes to the default autoBackdrop.py script for the color selection when the node is used. […]

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11:37 , June 26, 2012 0
Posted in: Nuke Bin
Set BBox to 'B' side

When creating my nuke scripts I stream my main pipe through the ‘B’ side of the merge nodes. As you use nodes such as transforms, tracker, blur etc that makes your bounding box larger than your format it will also make your renders extremely slow. This script will help make your renders faster by changing […]

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09:41 , June 10, 2012 0
Posted in: Nuke Bin
FrameHold with SetThisFrame Button

Whenever I use the FrameHold node I’m always setting the first frame value and I’m fed up with it! So I hijacked the node and did this: – set the current frame value when the node is called – created a button to set a current frame on the timeline It will save a few […]

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11:16 , May 5, 2012 0
Posted in: Nuke Bin